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PLAY PIECES

Pieces of the whole.

This work brings together moments from the motion and material exploration behind a pitch rather than the final creative direction. We approach pitches with the same creative commitment as the final project, using them as an opportunity to explore visual languages, test ideas, and uncover unexpected directions while keeping the brand’s identity and communication goals at the center of every decision.

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Inspired by the joy of building and play, we developed a system of colorful geometric pieces designed to interact with one another through movement, proximity, and collision.

Procedural geometric 3D shapes and lighting study developed for Media Group NY pitch
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3D pattern of colorful geometric chips creating a dynamic ripple wave effect
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play_piece_v5.001_cam01_firstframe.jpg
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Procedural grid of geometric chips emitting glowing neon light in a dark scene
Macro view of geometric chips emitting glowing neon light in a vertical 3D grid
Overhead view of a concentric square pattern built from modular 3D geometric chips
Perspective view of a procedural grid of geometric chips forming concentric squares
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Overhead 3D view of a dense modular pattern composed of purple and pink geometric chips

Each piece can stand on its own, but its role becomes more meaningful as it connects with the others, creating different forms of communication, rhythm, and synergy across the system.

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Built with procedural workflows in Houdini and rendered in Redshift, each iteration became a way to explore how individual elements could contribute to a larger visual language while still retaining their own personality.


Rather than documenting a finished campaign, this selection offers a glimpse into how we work. We believe the strongest ideas emerge by exploring broadly before editing rigorously, allowing unexpected possibilities to surface while always keeping the brand at the center of the process.

Credits

Client: Media Group NY     |     Direction, CG & Animation: Bleed

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